5/29/2023 0 Comments Only those who know the bards tale![]() ![]() ![]() You may even have caught a glimpse of them performing live from far across a festival-ground somewhere. You might have heard their music played in rock and metal bars. You will have seen their logo on the fronts of t-shirts, on the backs of hoodies, or proudly stitched into a denim vest. You will have seen their records in shops. But nevertheless its the worst looking and slowest version.Blind Guardian are one of those bands which you will not have gotten far into heavy metal without coming to know. and gameplay-wise its all in the right place. I mean the Spectrum just isn't good enough to display nicer graphics. Well I didn't expect much from a Spectrum Bard's Tale. The gameplay is a bit slower due to the gamepad control. Additionally, music is played throughout the whole game and a map is shown in the upper right corner. only 2 instead of 4 spellcasting character classes). Graphically there are lots of differences, streets and dungeons have changed somewhat and there are less character classes (e.g. They changed a lot in this version, making it virtually a new game. I remember never using Bard songs only because that would have brought the PC-Speaker in action. On the one hand the EGA color palette looks worse and on the other hand the horrible PC-Speaker noise. But there are several weak points that make this version inferior to the Amiga/Atari ST versions. The big plus of the MS-DOS version are the non-existing loading times, making gameplay faster than in any other version. Keyboard control is still possible though and advanced players make use of it to speed things up a bit. Firstly its in B&W and secondly the game can also be controlled via icons. This version has two major changes from other versions. The Amiga Version was the first 16-bit version and besides better graphics they added mouse control and lighter background graphics, making the overall look of the game a bit "friendlier". The music is rather good for the mid 80's. On its release it was one of the best looking RPGs ever, showing the potential of 16-bit machines. I am not even sure if this is an official release or if the conversion was a fan project.Īn excellent version in all aspects. I wasn't able to run this version on an emulator and have no further info about it. The sound is acceptable for an early C64 game. The game makes good use of the C64's color palette, although the game feels still a bit too dark - a small stain of all the 8-bit homecomputer versions. OK, it lacks the smooth scrolling of the Apple II version, but it has many more monster pictures and they are animated as well. And considering all the 8-bit version, this is undoubtedly the best. Most people started their Bard's Tale experience with this version. I like this version and I consider it the best choice along with the Amiga version. The graphics are nice, gameplay is fast and even the sound, a weak point with many Atari ST games, is rather good this time. From what I have heard and seen on other sites its one of the best versions, very similar to the Amiga or Atari ST versions. I was only able to run this version via emulator up to the title screen thus I have no real experiences how this version fares. Better stay away from this version if you plan to play the game somewhat longer. On the other hand it lacks the animated monsters of the C64 version. Also this is the only 8-bit version that features semi-scrolling movement in the town. One of the better looking Apple II games although I personally don't like the color palette which tends to hurt my eyes. Overall its a rather disappointing conversion. Loading times from disk are acceptable (don't even try to play it from cassette though) and the lack of RPGs for the Amstrad could make this game worthwhile for die-hard Amstrad fans. Monsters are not animated, the streets don't scroll and I know that the Amstrad is capable to display more colors. The following list should give you an overview of all existing versions and a short comment about the pros/cons of each version. The 8-bit homecomputers versions use a different layout than the more colorful 16-bit homecomputers versions. Differences in the homecomputer versions occur in the used graphic sets/layout. The NES version is kinda different, mainly because they left out some or changed some elements. ![]() The gameplay, puzzles and dungeons of the homecomputer versions all resemble the shrined PC-Version. The Bard's Tale was released for numerous different homecomputer systems and also made an appearance on the NES. Bard's Tale - Different Bard's Tale Versions ![]()
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